#include "CF_Includes.h"

CCF_SoundRenderer::CCF_SoundRenderer(void)
{
}

CCF_SoundRenderer::~CCF_SoundRenderer(void)
{
}

BOOL CCF_SoundRenderer::Initialize( HWND hwnd )
{
  if( FAILED( DirectSoundCreate8( NULL, &m_directSound, NULL )))
    return false;

  if( FAILED( m_directSound->SetCooperativeLevel( hwnd, DSSCL_NORMAL )))
    return false;

  return true;
}
